
Bare Bones PBR x128
resourcepackBare Bones PBR with x128 textures
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Supported Loaders
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Bare Bones PBR with x128 textures

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I am using IterationRP shader in the screenshots
BSL Shader works fine, the preset is below
In most shaders you can use "PBR only" settings instead of "hardcoded" to get the right emissive effect on blocks. As example with hardcoded enabled, torches and campfires will be glowing (even the wood part) whereas with "PBR only" the fire part only will glow
⛏️You have to place the resource pack above the default Bare Bones in the list
It is x128 instead of x256, which improve performance (I was running at 120fps with Simple PBR, 155fps with this resource pack, that can be very useful for low end computers or modpacks)
Shader settings :
| iterationRP | BSL |
|---|---|
| .txt | .txt |
| shader.properties | |
| block.properties |
.txt the shader settings to get the same lighting as the pictures, to place inside the shaderpacks folder
shader.properties to activate Vanilla clouds, you have to place it inside the shader itself
block.properties to remove subsurface scattering on leaves and vines, to place inside the shader as well