The mod was reworked and had the old name "Echo Compass HUD"
Echoes of Adventure: Compass has evolved from a simple directional overlay into a comprehensive navigation suite. Designed to enhance your exploration without breaking immersion, it provides a flexible waypoint system that keeps you oriented across every dimension.
While primarily a client-side mod, installing it on a server unlocks advanced features like global markers and team tracking for a coordinated multiplayer experience.
✨ Key Features
📍 Versatile Waypoint System
Never lose your way again with multiple waypoint types:
- Custom Waypoints: Create personal markers for your base, mines, or points of interest.
- Death Waypoints: Automatically marks the spot where you last died.
- Bed Waypoints: Your respawn point is automatically tracked and displayed.
- Global Waypoints (Server-side): Server operators can set markers visible to every player.
- Team Icons (Server-side): Keep track of your allies by rendering vanilla team player icons directly on the compass.
⚙️ Configuration
The mod provides three config categories: Client, Common and Server.
Client Config (Visual & UI)
Death Waypoints
- autoDeleteDeathWaypoints: Automatically removes death waypoints when you get close.
- deathMarkerClearRadius: Distance (in blocks) required to remove a death waypoint.
Waypoint Rendering
- iconSizeNear / iconSizeFar: Icon scale when near or far from a waypoint.
- hideWaypointsRadius: Hides nearby waypoints to reduce visual clutter.
- toggleShowWaypointsInCompass: Allows toggling waypoint visibility in the compass.
- toggleShowWaypointsInWorld: Enables waypoint rendering in the world.
- showTextWaypointsInCompass / InWorld: Shows waypoint labels.
- renderWaypointsAboveCompass: Renders icons above compass UI elements.
Rendering Behavior
- renderThroughBlocks: Allows waypoints to be visible through blocks.
- increaseSizeOnDistance: Makes icons larger when far away.
- maxScaleFar: Maximum scale when far.
- fixSizeOnDistance: Disables scaling based on distance.
Common Config (Gameplay Logic)
General
- enableWaypoints: Enables personal waypoints.
- maxRenderDistanceCustomWaypoints: Max distance for rendering personal waypoints.
Item Requirement
- requiredItem: Requires an item to display compass overlay. [Compat Curios]
- requiredItemId: Item ID required (default: minecraft:compass).
Death Waypoints
- enableDeathWaypoints: Creates waypoint on player death.
- multiplyDeathMarkers: Allows multiple death markers.
- maxRenderDistanceDeathWaypoints: Max render distance for death waypoints.
Bed Waypoint
- enableBedWaypoint: Adds waypoint at respawn bed.
- maxRenderDistanceBedWaypoint: Max render distance for bed waypoint.
Blacklists
- blacklistDimension: Disables compass in specific dimensions.
- blacklistCustomWaypoints: Disables personal waypoints per dimension.
- blacklistDeathWaypoints: Disables death waypoints per dimension.
Server Config (Multiplayer Features)
Global Waypoints
- enableGlobalWaypoints: Enables waypoints visible to all players (OP-only management).
- maxRenderDistanceGlobalWaypoints: Max render distance for global waypoints.
Team Features
- enableTeamIcons: Shows team members on compass.
- maxRenderDistanceTeamIcon: Max render distance for team icons.
Blacklists
- blacklistGlobalWaypoints: Disables global waypoints in specific dimensions.
- blacklistTeamIcons: Disables team icons in specific dimensions.
🐞 Bugs & Suggestions
Found a bug? Something feels off? Or just want to suggest a feature?
Report issues or share ideas on the Discord server for faster support and communication.