
Quests Cobb
modCobblemon quests only in french at the time.

Cobblemon quests only in french at the time.
Quests Cobb adds a lightweight quest & progression menu for Cobblemon servers.
Complete objectives (Pokédex progress, collections, and trainer challenges), track your progress in a clean in‑game UI, and claim rewards directly from the menu.
Whith command : /q or /quests
This mod is designed for survival / RPG servers and aims to provide long‑term goals without changing Cobblemon’s core gameplay.
This mod supports multiple languages (French + English included).
Players can choose their quest language with /quests lang <code>, and server owners/community members can add new translations by creating a JSON file in config/quests/lang/.
If Radical Cobblemon Trainers (RCT) is installed, extra quest categories become available:
The mod uses best‑effort compatibility: if RCT isn’t installed, the RCT quests simply won’t progress / won’t show meaningful data.
Rewards are claimable from the quest menu once objectives are completed.
By default, rewards include items (example: Poké Balls) and optionally money via server command.
Quests Cobb adds an in-game quest menu with rewards, and supports fully configurable, data-driven custom quest categories via JSON files placed in your server config folder.
config/
└─ quests/
├─ quests.json
├─ CUSTOM_QUESTS_API.txt
└─ categories/
├─ <category_1>.json
├─ <category_2>.json
└─ ...
config/quests/quests.jsonMain toggle config for what the mod shows in-game.
enableBuiltInCategories
true: keep the mod’s built-in quest categoriesfalse: hide built-in categories (custom only)enableCustomCategories
true: load custom categories from config/quests/categories/false: disable custom categoriesconfig/quests/categories/*.jsonCustom quest categories.
id: unique category idtitle: category name shown in the UIorder: optional ordering (lower first)quests: list of questsEach quest contains:
id: unique quest id inside the categorylabel: text shown in the UItype: the quest type (data-driven API)params: optional parameters depending on the typetarget: completion goalreward: optional custom reward
items[] (multiple items)moneycommands[] (multiple console commands, {player} placeholder)config/quests/CUSTOM_QUESTS_API.txtEnglish reference file generated by the mod (if missing).
It explains: