
Utility Belt
modAdds a wearable secondary hotbar to help manage your tools and clear inventory clutter
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Adds a wearable secondary hotbar to help manage your tools and clear inventory clutter




Utility Belt will solve your inventory clutter issues. 9 hotbar slots are not enough, especially when playing with mods. Wearing a Utility Belt gives you a second hotbar where only tools and weapons can be stored.


By default, the belt has 4 slots and can be upgraded to have up to 6 slots (these values can be changed in the mod configuration). You can add a slot to a belt in a Smithing Table using the recipe below.

| Action | Default Keybind | Description |
|---|---|---|
| Open Belt Screen | ' | Opens the belt GUI to store items in the belt |
| Swap Hotbar | B (toggle), N (hold) | Switches between your main hotbar and the belt hotbar |
| Quick Transfer | Sneak + Swap | Swap the item in your hand between your main hotbar and the belt |
You can customize Utility Belt's options using the in-game configuration screen:
To change which items are accepted in the belt, you can make a datapack and add items to the allowed_in_utility_belt tag.
You can report any issues and suggest changes on the GitHub issue tracker. Try out the /utilitybelt fixme command to see if it resolves the issue while you wait for a fix.
Always keep backups of your world, especially when playing versions marked as beta.